Zashil

The chaotic creep of eastern Yestal is again seen in the region east of Miras Veldt. Even more untamed than its elven neighbor, this region is known for dense forests and the ruins of a lost civilization in the wilds. Lost to time immemorial, the ruins of this advanced society seem to have cohabitated with the surrounding wilderness, and adventurers have found many strange and magical artifacts digging through the rubble. However many hungry creatures roam the woods and only those of truly hardy disposition can make it more than a few days into the wilds before being turned away or worse. Indeed, it is even said that the trees themselves act to defend their territory, led by the treant Walking God of the region. No government exists in the area, however a few small villages have popped up to provide shelter for those brave enough, or mad enough, to make their fortune ruin diving.