Jospar

North of the sea and Hishma, region #11 is dominated mainly be sweeping plains and numerous rivers that stream down from the mountains further north. The dry deserts of the south give way to lush green fields where crops grow in fields fed by the rivers. Skilled engineers have built large bridges that pass over the larger rivers while the small rural communities that dot the landscape are often responsible for creating makeshift passageways for trade and travel. I think this region takes on more of the European traits of Yestal than the Middle Eastern aesthetic that most of Cafril has had so far. A king or queen likely rules over the nation, with a handful of dukes and duchesses that manage lower level affairs. A strong standing army is fueled by conscripts of any young, able-bodied men upon reaching adulthood. While there is order in the kingdom, it is far from peaceful. Monsters from the north threaten farmers and nobles alike, while the large armies of the kingdoms to the south threaten to encroach on fertile lands that feed the capital. The rivers provide easy travel and trade throughout the region, and there is a more defined “national identity” to this region compared to the more loosely defined regions to the south. As most of the area in Northern Cafril is essentially unclaimed wilderness, the northern boundary of the nation is essentially defined as how far the army is willing to travel. Most villages and towns are clustered towards the center of the region as the boundaries are often in flux and ill-defined. The gods of the region are a nice-enough bunch, probably fairly neutrally aligned, though there is almost certainly a war god among the small pantheon of the nation.